Sketchonary is a tool for designers approaching the world of interactivity that helps them translating ideas into programming logic.

It functions as a dictionary of the basic components (sensors and actuators) and also as a practical platform for sketching. Sketches can be augmented by logic blocks that mimick relationships between inputs and outputs (tranlation, proximity and rotation). The sketch can be augmented in real time on the table and the result is directly compiled into code for an Arduino

The systems

Location: TU Delft, Netherlands 2010

With: Enrica Masi, Sohyun Kim, Karla Rosales, Myengsoo Shin